Driving guide
Drift Racing Game Tips: Holding Up Alone Ends at the Wall

Key takeaways
- With no keys pressed, all three runs were still near the start gate about 45 seconds after Start.
- With the up arrow held and no steering, all three runs ended against the outer barrier at the first bend.
- Our own score stayed at 0 in all six runs, while the computer-driven cars reached up to 13,577 points.
- One of the three cars is locked until you take first place on the track, and one costs $3000.
The first drift racing game tip is to steer: in Skidloop all three runs where we held only the up arrow ended against the outer barrier at the first bend about 45 seconds after the start, and our own drift score stayed at 0 in all six runs. The computer-driven cars, meanwhile, reached as many as 13,577 points.
How the game works
Skidloop is a drift racing game on a looping circuit. You enter a nickname, open the Singleplayer tile, press Select on the Race Track card (three laps, Drift regime) and choose a car. On the race screen the left side shows Time, Total, Best and the lap, a scoreboard lists three computer-driven cars with their points, and a speedometer sits on the right.
What we measured
We played the Race Track in a test browser with software rendering, so the game runs slowly. We used the car that is open from the start, the PG86 mk2. In each run we pressed Select on the car screen and then either pressed no keys or held the up arrow, and we read the score and speedometer at about 15, 30 and 45 seconds. We made three runs for each input.
| Input | Near the start gate | Against the outer barrier |
|---|---|---|
| No keys pressed | 3 of 3 | 0 of 3 |
| Up arrow held | 0 of 3 | 3 of 3 |
Three runs per input in one test browser with slow software rendering, so the timing is approximate. In all six runs our Total and the speedometer read 0 at 15, 30 and 45 seconds. We did not steer, finish a lap or win a race.

The computer-driven cars varied a lot from run to run: the best of them had 0 points in one run and 13,577 in another.
What the car screen offers
The PG86 mk2 is open from the start; its Control bar is the longest of the three. The MuscleCar 1969 is locked, with a note that you need to take first place on the track. The BMG v34 shows a price of $3000, and the balance in the corner starts at $0.
4 tips that follow from the numbers
- Do not hold the up arrow alone. It took the car to the barrier at the first bend in all three runs.
- Do not wait at the gate. With no keys our score stayed at 0.
- Expect a fast scoreboard. One computer-driven car had 13,577 points about 45 seconds in.
- Check the car screen first. One car is locked and one costs $3000.
Where to try it
Try it yourself in Skidloop. For another sliding game, Smokeslide has you drift a car around a course.
Frequently asked questions
How do you drive in Skidloop?
With the arrow keys; holding the up arrow accelerates the car.
What happened with no keys pressed?
Three of three runs were still near the start gate about 45 seconds after Start.
What happened with the up arrow held?
Three of three runs ended against the outer barrier at the first bend.
How many points did the computer-driven cars get?
The best score among them was 0 in one run and up to 13,577 in another, about 45 seconds in.
Are all cars open?
No. One is open, one is locked until you take first place on the track, and one costs $3000.
Does Skidloop work on a phone?
It is made for a keyboard, so it plays best on a computer.